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Wand of preservation erebus wiki
Wand of preservation erebus wiki








wand of preservation erebus wiki

Added a line of sight check to the ghost Dispensers so you can no longer provide benefits through walls.Added various clipping improvements around the map.The constant, purple-colored ghosts are now less abundant.The team-colored ghosts that appear on round win now last longer and are more plentiful.Changed the ghost particles in the 3d skybox.Nature & Wildlife preservation measures.Extended the warmup periods by 5 seconds (now 15 seconds).Increased sound of the ghost Dispenser to improve healing feedback.Smoothed surfaces around the map to ease flying around as a ghost.Added a "No entry" sign to the middle doors.Pumpkin bombs will now all refresh simultaneously at the start of every round.Merasmus will now react to player deaths with varying degrees of sarcasm.Reworked various VO to use new soundscript entries.

wand of preservation erebus wiki

Fixed server lag caused by dynamic props.Fixed pumpkin bombs generated from spells persisting between rounds.Fixed spells dropped by the skeleton king persisting between rounds.Fixed an issue that caused players to remain in third-person at the beginning of a new round.Fixed instances of the announcer lines playing over the Merasmus' announcer lines.Fixed various props z-fighting inside of walls.Fixed middle doors shutting themselves when blocked by a player.Fixed an issue with custom HUDs interfering with the map's own HUD.Fixed missing beacon particle to signify rare spell spawn locations.These are dangerous to fight around as falling off the cliff means death. Two small sheds are also found near the cliff. Contains a log that bridges over the pit. Cliff Side: Opposite to the mountain side (and the opposite direction from team spawn).Mountain Side: The area to the left of BLU spawn (right of RED spawn) which curves around the Central Building.On the second floor on each side are two entrances, one from the roof, and one from a bridge which connects to the spawn houses. There are two other ground entrances on both sides which enter to the side of the capture point. Its main entrances are the garage doors which open when the point is available for capture. It is a two floor building containing multiple entrances. Charnel Church: The central building houses the Crematorium (control point) and is mostly symmetrical.Spawn Rooms: Both sides of the spawn room have an exit, one that goes straight ahead towards the central building, and the other door heads to a smaller tower shaped building, which has a stairway leading towards the roof of the central building, where they can enter the building through the upper floor.Graveyard was contributed to the Steam Workshop. If both teams are still somehow alive, the round ends in a stalemate. If both teams are still alive after another minute passes, the Horseless Headless Horsemann appears. After a minute and 10 seconds have elapsed, the control point becomes active. A Rare Spellbook also spawns 50 seconds after the round starts. There is a 25% chance for a round to start with a Skeleton King. To win a game, a team has to win 4 rounds either by capturing the control point, or killing the entire enemy team. They are able to freely "fly" around, and can also say "Boo!" when using primary fire or attempting to use voice commands. As a ghost, players can passively heal their teammates and restore ammo similar to a Level 1 Dispenser. Differing from conventional Arena maps, however, once a player dies, they become a miniature Dispenser-like ghost rather than spectating. Similar to Lumberyard, the objective of this map is to kill all other players on the enemy team or capture the central control point once it is unlocked. It is a Halloween-themed Arena map where the mercenaries fight for control of a recently installed crematorium inside a Charnel Church.

#WAND OF PRESERVATION EREBUS WIKI MOD#

Some mobs within the mod can spawn with random mob names, which is an easter egg in the mod.īelow are the available random names that a certain mob can spawn with.Graveyard is a community-contributed Arena map released during the Scream Fortress 2021 update. The mod is mainly focused its added dimension that introduces various arthropods, dungeons, enhanced biomes and unqiue blocks and items.Īn in-depth magic and farming system is planned for future versions of the mod, as well as much more content. The Erebus is a mod led and developed by Dylan4ever along with the rest of The Erebus Team.










Wand of preservation erebus wiki